When Embers of Magic was originally greenlit I thought I'd give a go at adding achievements to the game. That being said, coding is not what I was ever formally trained in, so I've picked all of this up as I've gone along.
As I don't know what makes achievements tick/work, I have since removed that husk and apologize to anyone who grabbed the game just for that achievement!
I simply do not have the time/willpower to investigate achievements further at this time. If I thought I could find a decent, step-by-step tutorial, or hire somebody to do the achievement coding for me, I would! Until then, it's just little old me drawing, coding with Ren'Py, administering and editing the games by myself. There are only so many in hours in the day for a struggling indie dev!
I have also been informed that some anti virus programs dislike how Embers of Magic is set up. While there are tutorials out there how to split up my depots/builds into Mac, Linux and Windows individually, I haven't been able to parse the information to do it myself. This is a back burner thing that shall rest upon my mind until I can devote a few hours of trial and error in coding adventures to try to get this sorted. I apologize for any inconvenience this may have caused anyone!
Hopefully this small glimpse into the backstory of our universe for the Book of Gray Magic has been entertaining. Until then, have a great day!
-Geckos of Ithaqua Labs