Welcome back all throwers and eaters
Our second point of timeline is now out. Check out new mechanic added to the game. There have also been lot of changes and there may still be new changes, because of balancing game. In short, what changed: New effect system, items stats changes, more visual particles, fix sound effects and new item.
New Features
- Effect system
- New Item
- Changes
- Fixes
Effect system
- Players now can get effects by eating something or get hit by someone.
- New 7 effects (4 Positive, 3 Negative)
New Item
Changes
- Loot boxes and supply drops now have 3D sound
- New break sound
- New explosion sound
- Banana - Heal from 45 to 40 hp, effect added
- Box of candles - Chance drop from supply drop from 1% to 0.5%
- Crystal - Damage from 24 to 22 hp, effect added
- Electro Machete - Damage from 42 to 38, 2 effects added
- Hot coal - Damage from 22 to 14 hp, effect added
- Poison - Damage from 31 to 26 hp, effect added
- Rotten apple - Heal from -4 to -1 hp, effect added
- Saw axe - Damage from 32 to 30 hp, effect added
- Sword - effect added
Fixes
- Fixed a Slot 10 in setting, now you can also rebind it.
- Fixed XP achievment
- Fixed fire stick particle effect stimulation space from local to world. Now the particle is not static in hand.
Changed files in this update