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Update notes via Steam Community
Abilities have been overhauled this week.

The following abilities are now behaving as intended, but may see VFX, sound, or other balance changes made in the future:

  • Strike
  • Pellet
  • Quickshot
  • Rapidfire
  • Mortar
  • Cannon
  • Rockets
  • Homing (needs a new icon)
  • Trap (still refining VFX for effect when hit)
  • Boost
  • Cloak
  • Shield


The following abilities are still being overhauled with updates coming over the next several days:

  • Stun
  • Taser
  • Flamethrower
  • Bash
  • Beam
  • Blink
  • Loading history…
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