The following abilities are now behaving as intended, but may see VFX, sound, or other balance changes made in the future:
- Strike
- Pellet
- Quickshot
- Rapidfire
- Mortar
- Cannon
- Rockets
- Homing (needs a new icon)
- Trap (still refining VFX for effect when hit)
- Boost
- Cloak
- Shield
The following abilities are still being overhauled with updates coming over the next several days:
- Stun
- Taser
- Flamethrower
- Bash
- Beam
- Blink
Changed files in this update