New Content
New Map "Wasteland":

- Explore an abandoned village in a canyon.
- The map offers four different variations.
- Set in a desert environment.
New Enemy "Mindsnatcher":

- This demon has no eyes but possesses a large brain that allows it to track you down.
- Its special ability slows you down, then grabs you to invade your thoughts.
- It also has excellent hearing: make sure to move quietly and avoid unnecessary noises (e.g., when picking up items).
Dynamic Weather System:

- The system includes numerous weather phases that can occur randomly depending on the game phase and the map.
- It comes with many new visual and sound effects that change—and above all, intensify—the gameplay experience.
- Escalation in later phases: Storms and thunderstorms can occur, affecting both the environment and your hearing – so keep an even closer eye on the demon!
- The new weather influences not only the environment but also the gameplay:
- For example, rain makes the environment and characters wet, reflecting more light.
- In contrast, snow makes it more difficult to find items, as the map gradually becomes covered in snow.
- For example, rain makes the environment and characters wet, reflecting more light.
Flying Demons:

- After nightfall, hell gates open and flying demons appear to attack you.
- Their attacks temporarily slow you down and impair your vision.
- Light can destroy the demons.
- The number of demons and their respawn interval depend on the difficulty level and the number of players.
Minimap:

- A new minimap has been implemented, displayed in the upper right corner and can be switched to fullscreen mode.
- This feature provides a clear overview of the map layout with many benefits:
- Shows the positions of your teammates.
- Marks the demon’s crypt when it is found.
- Displays ritual points, keys, and the light from the lighting technician.
- Shows the positions of your teammates.
Additional New Content:
- All sound effects have been replaced with new, more fitting versions.
- All music has been replaced.
- Dialogue Feature: Characters now regularly interact with each other and comment on certain actions.
Improvements
- Server hosts can now set custom options in the lobby (selecting the map, demon, and map variation).
- DLSS updated to version 3.7.20: Now supports significantly more graphics cards than just the RTX 40 series.
- Jumpscares:
- Automatic forced viewing during jumpscares has been completely removed, giving you full control over your view at all times.
- Fixed-position jumpscares have been removed and now appear dynamically around the players.
- Automatic forced viewing during jumpscares has been completely removed, giving you full control over your view at all times.
- Demons:
- Attack timings have been slightly adjusted.
- New particle effects for footprints have been added.
- The detection distance for sound when players pick up items has been adjusted.
- Attack timings have been slightly adjusted.
- Ritual Sites: Demon footprints around ritual sites are now more clearly visible thanks to reduced grass density.
- Lighting Technician: The range and brightness of the light has been slightly reduced.
- Camera Technician: The night vision function has been adjusted for increased viewing distance and brightness.
- Nightfall now occurs at the beginning of the game.
- New option in settings: Automatically hide objectives.
- Improved readability of interface messages (e.g., “Cannot place this here”).
- Added particle effects in the user interface.
- Numerous optimizations to demon pathfinding have been implemented.
- Missing audio effects for some interface actions have been added.
- Improved particle effects for footsteps in water.
- The currently playing music track is now displayed in the main menu.
Bugfixes
- Various light leaks on all maps have been fixed.
- Several AI navigation issues have been resolved.
- Lighting issues in cutscenes (where the demon grabs the player) have been fixed.
- Sound effects for stumbling or falling are now played at the exact position.
Changed files in this update