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Update notes via Steam Community

Final Early Access Devlog


We're approaching a significant milestone as this will be our last devlog while the game is in Early Access. We want to express our deepest gratitude to all our players who have helped shape Longvinter into what it has become.

1.0 Wipe and Update Schedule

We're excited to announce that 1.0 will be releasing next Friday, February 21st, at 9AM UTC. All official servers will undergo a wipe immediately after the update goes live. We recommend unofficial servers to also perform a wipe if they experience any issues post-update.

We've finalized our wipe policy for official servers, implementing a 6-month wipe cycle (excluding monthly wipe servers). We believe this strikes the best balance between players who enjoy fresh starts and those who prefer persistent gameplay. To improve transparency, we've added a next wipe date display in the main menu while playing. This feature aims to prevent any unexpected surprises and keep our players informed about upcoming wipes. We want to remind everyone that hosting your own server allows you to maintain control over your saves and wipe schedule.

1.0 Experimental Recap

The new update has been thoroughly tested in our experimental branch, where our community has been instrumental in reporting issues. We've already addressed over 100 reported problems and are working to resolve all remaining issues before next Friday's release. From experience, we understand that some bugs may slip through to the stable version despite extensive testing, but we'll be working throughout the launch weekend to ensure the smoothest experience possible.

Steam Deck Compatibility

We're pleased to announce that with the 1.0 update, Longvinter will be fully playable on Steam Deck running the latest software version, with no workarounds required. We've verified this functionality on our own Steam Deck.

Prestige After Launch

We've received numerous inquiries about prestige retention after the 1.0 update. While we're aware that some players have achieved prestige levels through exploits, we've decided to preserve all prestige progress out of respect for those who earned it legitimately. We believe prestige represents a significant achievement for honest players, and we don't want to diminish their accomplishments. However, we want to remind everyone that the upcoming wipe will clear all Mk currency, so if you're planning to purchase prestige, we recommend doing so before next week's update.

Server Population Cap

After pushing our server capabilities to their limits, we've determined that a 100-player cap provides the optimal balance between performance and gameplay experience. This decision allows us to maintain server stability while still delivering an engaging multiplayer environment.

Looking Forward

We want to assure our community that reaching 1.0 is not the end of Longvinter's journey. Our development will continue, and we're excited to announce our future plans soon!

Changed depots in experimental-public branch

View more data in app history for build 17368970
Windows English Longvinter Content Depot 1635451
Windows 64-bitEnglish Experimental depot Depot 1635452
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