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Update notes via Steam Community


We are excited to roll out a massive update to 3.00.0, bringing significant improvements to performance, visuals, and gameplay stability.

- Engine Upgrade & Core Enhancements
- Upgraded the entire project to Unity 6, leveraging the latest technology for improved rendering, physics, and overall engine efficiency.
- Massive code cleanup & optimizations, reducing unnecessary overhead and improving overall game responsiveness.
- Gameplay & Tracking Fixes
- Fixed a major issue where controllers would sometimes stop tracking after entering and exiting the pause menu. This bug required some users to restart the game, and we sincerely apologize for the inconvenience. This issue has now been permanently resolved.
- Fixed a frustrating UI issue where dropdowns, sliders, and toggles in the options menu would not respond properly while the helicopter was moving. UI interactions should now be seamless in all scenarios.
- Visual Overhaul & Performance Boost
- Complete graphics revamp with a new post-processing system that enhances lighting, colors, and overall scene realism. Expect a more immersive and visually stunning experience!
- Improved frame pacing and rendering optimizations, ensuring a smoother experience even in action-packed moments.
- Business Model Change – Back to Premium
- Removed the in-game store as we are transitioning the game back to a premium experience. No microtransactions—just pure, uninterrupted gameplay!
- Additional Fixes & Improvements
- Optimized memory usage and CPU/GPU performance, reducing unnecessary overhead and increasing stability.
- Fine-tuned XR interactions for better hand/controller tracking consistency.
- Improved UI clarity & interactions, making menus more responsive and visually refined.
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