[PATCHLOG]
- Addition: Background on "Residential House"
- Improvement: Revision of shadow quality and distance
- Improvement: Graphic optimization
- Improvement: Hedge texture quality
- Improvement: Grass texture quality
- Improvement: Design of UI directional damage indicator
- Improvement: Design of UI directional spot
- Improvement: Some adjustments to animation transitions
- Improvement: "Secure" objective displays the number of remaining enemies to eliminate
- Improvement: Variation in enemy movement animations during patrols
- Improvement: Texture quality on very large rocks based on camera distance
- Improvement: Optimization of distant shadows on the "Jin-Shu Temple" map
- Fix: Ability to trigger the tactical map at the end of a mission
- Fix: Missing objectives error based on the selected game mode in the campaign editor
- Fix: Numerous collision errors
- Fix: Some positioning errors with injured characters
- Fix: Some AI errors
Update 1.52d: Improvements #2
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