
❤️+✉️ = ???
Steal their hearts and be a success this week! It's time for Valentines Day, or as some like to call it - vile entrails day! Hehe.
I'm alone.
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SULFUR Patch Notes! 0.9.18
- Caves, Town, Hedge Maze, and Dungeon are now more performant – because of smart new art assets!
- Bullets, hopefully, now not going through shit.
- Bullets now not exploding in the shooter’s face (okay, they were never actually exploding, just spawning the effect too early compared to the hit scan).
- Bullets no longer spawn fantastical fountains of shit at random locations forever.
- Surge Enchantment buffed – will now make more proper damage.
- Further development on the coming areas, Fortress and Forest Area (coming soon!).
- Mines no longer broken – now beep when they should.
- Ferryman now has a more reasonable in-game size when on the ground.
- Fixed quick jump being on the same gamepad button as rotate item for controllers.
- Event Chickens can now walk normally like all the other Chickens
- New Item: Jar of Love - use to charm your enemies!
- Fixed shrine flashbacks playing more than once (now toggleable in options).
Weapons now last longer! Durability tweaks:
- Arbiter 2: 600 → 900
- Augusta: 700 → 900
- Balthazar: 700 → 1000
- Breacher 8: 450 → 700
- D4RT: 450 → 1000
- Dolphin 99: 450 → 700
- Duhar: 2000 → 2500
- Ferryman: 1000 → 2000
- Knop: 1000 → 1200
- Mario: 1200 → 2000
- Palehorse Topclipper: 900 → 1400
- Pierre-Fusil: 1500 → 1700
- Rokua: 450 → 1500
- Salamander: 1200 → 1600
- Snut 38: 750 → 1300
- Socom: 1200 → 1300
- Wyatt Pulsar: 450 → 950
Bug Fixes
- Fixed a UI crash bug – UI is now more chill about items going out of bounds.
- Fixed the issue where the controller would drift when moving the mouse.
- Fixed laser trail bug – no more double lasers if you shoot too fast.
- Lucia no longer spawns goblin eyes on death.
Changed files in this update