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Reworked changes from last patch which was preemptively rolled out.

Important changes to chests and personal stashes were made to prevent stash wipes and empty chests on non-host players.

Fixed a bug where chests and stash inventories would only save the next to last action that you made on it as a non-host player.

Changes to savedata were made to prevent data corruption.

Important change to equipment weight, from all the equipped weapons, only the one currently held in hand is added to equipment weight, the tooltip in the menu has changed to reflect this. Armor weight and spells weight still apply as usual.
This change was made to encourage players to have a variety of weapons on hand at all times to deal with all kinds of weaknesses and enemy types.


Fixed a couple of attacks from the pillbug pugilist that had no damage type assigned, bypassing characters defences.

Windows Depot 3108511
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