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Helloooooooo Medics!

A quick hotfix is live!🚑

We've fixed some crashes, visual bugs, and a gameplay blocker to improve your experience. Check out the details below:
  • Fixed a crash that occasionally occurred in the main menu on all platforms if the player presses "CONTINUE" too quickly.
  • Fixed a visual issue where the wheels of our ambulance would stop turning.
  • Fixed a gameplay blocker during the first shift where players could get stuck in the ambulance.


What’s next ?


The devs is actively working on various improvements, with our main focus on performance enhancements and bug fixes.

Here is a look at what’s coming in the coming weeks:
  1. Today, we released our first hotfix addressing key issues
  2. Next week, we will be releasing another hotfix fixing even more issues. (We’ll share more details in due time)
  3. The week of February 24th , probably mid-week, we plan to release our first more important patch to improve optimization and our Callout Director, fixing the issues around the Callout distribution during Shifts and preventing having the two same Callouts in the same Shift.
  4. Starting in March, we’ll probably deploy a new hotfix quickly after the release of February’s patch and will focus on a new major update planned for the middle of the month, fixing more bugs and addressing some of the feedback of the community.




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