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Update notes via Steam Community
1) The collision system has been completely redesigned—now, when contacting walls, the car no longer spins or stops as before. Instead, it slides and scrapes, losing speed gradually. The collision physics are now closer to classic racing games (NFS: Underground, Test Drive).

2) The enemy selection system has been completely revamped. Previously, enemies would choose cars similar to the player's, but now their selection depends on the level you are on: the closer to the game's finale, the stronger the opponents' cars.

3) The next track will not unlock unless you finish in first place.

4) Since you can no longer win against advanced opponents with an old car, rewards for all placements, including the last one, have been increased. This ensures that skilled players can progress smoothly through their career without unnecessary grinding.

5) Fixed a bug where, in some cases, the game would freeze after completing the final track.

6) Extensive optimization work has been done, allowing the game to run even on very old PCs.
Windows Depot 3396461
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