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Update notes via Steam Community
Hello, everyone!

The Friday fixes are back with a little extra on top. Hopefully, things will go smoothly this time!

As a reminder, check out THIS THREAD to learn how to switch to the Experimental branch and back.

Misc.

  • Moved the tutorial’s window higher so that it doesn’t overlap with the looongest of toolbars.
  • Updated the warning displayed when trying to connect Ziplines from different districts.

Bugs

  • Fixed the invisible Zipline cables, much to the kits’ disappointment.
  • Zipline Pylons, Zipline Stations, and Tubeway Stations can now be built on Impermeable Floor.
  • Zipline Stations can now be connected to Pylons placed directly next to them.
  • It is now possible to build from inside Tubeway Stations and upwards from Solid Tubeways.
  • Fixed the incorrectly calculated building ranges.
  • Impermeable Floor now correctly blocks contamination and moisture.
  • New saved keybindings should now be compatible with older versions of the game.
  • Fixed water sources that couldn't be loaded and crashed the game.
  • Fixed a crash caused by building Tubeways under platforms that already had Tubeways on them.
  • Marking a Natural Overhang for demolition no longer crashes the game upon loading.
  • Fixed a crash related to placing, deleting, and replacing too much terrain on Natural Overhangs.
  • Fixed the game freezing after stacking multiple buildings up and using the Delete tool.
  • Fixed a crash related to joining districts with paths and Tubeways.
  • Fixed a crash caused by the poor, confused beavers trying to sleep at homes they can no longer access.

Changed depots in experimental branch

View more data in app history for build 17304875
Windows 64-bit Base Content win64 Depot 1062091
macOS Base Content macos Depot 1062092
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