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Update notes via Steam Community
Heyho!

Some people reported issues of game crashes when steam would try to trigger an achievement.

We were able to identify two possible cases where this can happen and fixed them - I hope that these fixes will cover the crashes for everyone who had them. The most common case seemed to be when starting the Game.exe from the steam folder instead of using the steam client.

I hope we are doing everything 1000% the Steam way now, but due to my inexperience of creating working with the Steam API, I cannot promise that we covered all of our bases.

There is a second bugfix here for a potential lock that would prevent certain Earth scenes from triggering. But in the reporter used a cheated save and I wasn't able his issue on a test playthrough, so I don't think it's possible to replicate the state in an uncheated state. But if someone else did somehow manage to suffer the same issue, the implementation is more robust now.

Changelog 1.0.0b (08.02.2025)

Bugfixes

  • Fixed steam version crashing when running in a mode where achievements are not enabled or when starting game.exe directly from the folder instead of via steam
  • Fixed Going Home With Alicia and all dependent scenes not triggering when raising Going Home Relationship very late and then very fast
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