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Update notes via Steam Community

Didn't expect this game to be updated anymore huh?


Well YOU WERE WRONG bruv haha




I fixed most of the annoyances, lag spikes, weirdness and improved gameplay. Let's kick things off with balance changes:

Balance changes

- A Comically Large Spoon: Damage increased from 34HP -> 87HP (BUFF)
- Blue team now has more time to capture the Blueprints (30s -> 50s)
- Player now jumps slightly higher (5.0 units -> 5.5 units)

badass

Gameplay Fixes

- Fixed voice chat
- You can now see the team you are on when the round starts in Blueprints
- Updated game engine from Redot 4.3 to Redot 4.4 Alpha
- Fixed lag spikes
- Weapons no longer auto-equipped if player is already holding another weapon (doesn't apply to trophy and nuke)
- Toaster now reloads more consistently
- Fixed chat not fading away after inactivity sometimes
- You may now set FPS to UNLIMITED (HELL YEAH)

Editor fixes

- Fixed uploading maps without light baking. This caused issues where maps appeared very broken and were missing objects. You now have two options: proceed without baking lights (will cause bad lighting, but will now be playable) or bake lighting and submit the map. Broken maps need to be reuploaded to the workshop, as their editor version isn't accessible to me and I cannot fix them myself.
- An extra popup to explain the lighting baking process right before upload.
- Tooltips when hovering over objects in the editor

Windows 64-bit Depot 2999861
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macOS 64-bit Depot 2999862
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