- Added character customization to the Guild Hall
- Minimap now shows when some more dungeon features (Traveling Cook, Shady Trader, Trinket Shop, Imp, etc) have been used
- Changed minimap icons of valuables, materials and equipment
- Serverlist now displays some information about level of characters in a lobby
- Added game option Multiplayer Game Marker to be able to turn off and change the color of the markers below other players
- Added 2 hair colors and some more feminine jaw shapes
- Fixed AoE player skills being inconsistent in dealing damage as a client in multiplayer (Entangle, Firewall, Glyphs, etc)
- Fixed Masonry Chisel trinket and Apothecary's Supplies trinket set descriptions
- Fixed Wicked Hooks trinket breaking when attuned
- Lowered Rogue's Grenade mana cost to match description
- Fixed Whirlwind & Flamespray dealing inconsistent damage
- Fixed issue where a player wouldn't get a NG+ increase if the mission played was higher than his max
- Fixed shadow curse removal stat not counting curse removed by Imp
- Fixed Magic Shop mission loadout displaying as empty even though it had something selected
- Removed indestructible firewood stack from high level town square prefabs
- Added player classes to Coop HUD
- Fixed level announce text not properly being centered on some boss levels
- Fixed issue where free skillpoints didnt show in playermenu when there were no free attribute points
- Combo: None now shows as picked at Library
- Fixed some more strings not being changeable by translations
- Class promotion UI can now be closed by X in corner
At the magic mirror in the Guild Hall you can now change the name and look of your character for a small fee.

Changed files in this update