Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
DISEASE
Reworked Disease to now incorporate disease chain in it to get to the fun faster,
Disease can now chain to multiple enemies like a domino effect

SPLATTER
You now have the option to convert disease stacks into AOE HP damage
Additionally there is a pickup that can increase this AOE

VITALITY
standardized extra healing bonus to 25% and now has the ability to increase the dropchance of HP pickups for those interested in lifesteal and Ram builds

Small tweaks
- To promote adaptive building boss upgrades now give +1 to the main stack if you decide to alternate
- Separation of hitboxes for walking into enemies and hitting them with projectiles
- Small adjustments of enemy positions to cater to new upgrades and new movement
Windows 64-bit Depot 3353181
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link