Universe Update
- A new portal will appear upon beating Dimension 20, allowing you to challenge a new boss, then travel to a new Universe, with increased difficulty and increased rewards. Ascending in Universe causes your Heroes' stats to be crunched down, making progress more challenging. In total, there are 4 new Universes to attempt to reach.
Each New Universe Contains:
- A new enemy zone, containing new enemies (with eggs), new gemstones, and interesting loot from its area boss.
- A new set of 5 powerful upgrades, 1 of which can be toggled on at a given time.
- A new building or other mechanic to further increase your Heroes' abilities.
- A new type of loot drop, with powerful potential.
- A new statue to invest in at the Temple of Time.
- And more...
Other Updates
- Rarity filters added for the custom loot filter ("common", "rare", "legendary" and "epic" can be now be combined with other keywords.)
- A new timeline has been added.
- A "Keep Special" loot filter option has been added. When on, this should keep any loot that is a special timeline based drop.
- A new Mastery Time Mana multiplier has been added, granting 1% increased Time Mana for each Mastery achieved in the collection.
Minor Updates and Fixes
- The Haste skill has been buffed to grant an initiative bonus
- Music Mastery should show correctly as a passive skill
- Weekly timelines are separated into normal/special groups.
- A few items have some new color schemes for their text.
- Calculations for the Sap effect have been corrected.
- Some item modifiers have been refactored
- Item descriptions now appear in a scroll view, rather than shrinking the text to sometimes be unusually small.
- The Stealth wizard power has been rebalanced to have a cap on its chance of success.
- The Bolster wizard power has been slightly buffed.
- Attacks, in general, now have a 1/256 chance to hit, regardless of dodge chances.
- Added a fix for the Experience Egg to potentially not remain after a Time Warp.
Universe Update
Update notes via Steam Community
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