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Just a small update to fix some concerns that were raised in the forums!

  • Weapon tracer lines are a lot more subtle and include a taper-off effect
  • Mission 12 - The elevator after defeating Walker has been replaced with a jump pad, the elevator was annoying and could bug out fairly easily
  • Mission 7 - you may have spotted flying grey shapes . these are now hidden and were meant to be developer-mode assets only
  • Mission 2 - fixed sections of toxic sludge not hurting the player

Windows Anomalous Content Depot 1435971
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