
Added:
>New feature: attach carts to your tractor in build mode and drive around!>New feature: first person mode in tractor mode (press TAB)
>New feature: float modes (left & right) in tractor mode (press TAB)
>New parade mode setting: turn off all lights
>New setting: ambient light intensity (see advanced settings)
>Key reminder text for co2 cannons has been added
>Super slow speed button (experimental only)
>New command: no limit
>New tip: tractor mode keys
>Large amount of descriptions to props
Graphics:
>New morning graphics>Better shadow graphics
>Shadows are slightly darker
>Day time is slightly brighter
>Ambient float light reflect on tractors now
>Build location night skies changed for each map
>New light rope texture
>Tows now rotate with the carts
>Steering wheel rotates while steering
Changed:
>Small changes to the city map>All markers are hidden when rotating or adjusting props
>Slight graphical adjustments to the pavements
>CO2-cannons are now louder
>Placing a DMX Console now automatically enables your lights to avoid confusion for beginners
>Slightly increased chance of power shutdown during light show
>Pressing Y or Z while building now rotates differently to allow more options
>Generator cart is now slightly closer attached to the cart
>Spinner now appears when loading in build catalogue
>More Brabantian translations
Performance:
>Huge light rope optimizations>Light bulb rope optimizations
>Light ropes load faster
>Loading floats is slightly faster
>Light waves per cart optimization
>Music beat listener optimization
>Physics optimization
>Ambient float lights are disabled when a float is not loaded in town yet
>Tractor optimization
>Build catalogue loads much faster
Fixed:
>Bubble machine spinned the wrong when rotated>Bubble machine bubbles did not stop even without power
>Target for special machines (smoke, fire etc.) did not set properly when starting a parade
>Extra check for mod loading that may have caused issues
>Parade mode settings didn't reset after leaving the UI
>Staff count did not properly calculate
>Light did not function when placed into a deeper root
>Color display specific item bug
>Tractors are less likely to fly away when paused or when entering person-mode
>Parades with many floats created massive holes
>Parades with many floats sometimes clipped through each other due to different float sizes
>Hair and hats can now be recolored (very old bug has been fixed!)
>Frontal ambient lights were enabled for non-frontal carts (slight runtime performance gain)
>Moving your camera would jitter the screen while following a parade float
>Tractor is less likely to fall over
>Generator caused errors and messed up score calculations
>Misc vehicles clipped through cartless floats
>Wheels collided into the ground in some parts in town
>Tractor pusher tube did not appear when reloaded level in build location
>Build catalogue would sometimes lag behind
Changed files in this update