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Dear great magicians, hello~

After the official release, we took a short break. After the break, we started a new development, on the one hand, we are making the content and ideas that we have already decided, on the other hand, we are organizing and discussing the feedback we have collected, and optimizing the content that we have discussed and passed to fill in the game. One phase of content production has been completed and will be updated today.
Please see below for the content of this update:

New Monsters:

This 1.1 Version Content updates a total of 9 types of monsters, which are new elite monsters in Chapter 5 and new mini-monsters in Chapter 2 respectively.
Added elite monsters:Worm Nest Overlord



You'll need to defeat its “minions” before you can take on the Worm Nest Overlord Worm Nest corp.

In addition to the Chapter 5 monsters, we also find a new race in Chapter 2—Skeleton Monster


New Spells:

A total of 7 new spells have been added this time
New Spell Projectile:
Dimension Walker,Releasing it consumes all remaining mana, and each point of mana translates into 2 points of damage as well as 0.01s duration.

New Spell Summon:
Self destructing insect nest,Takes 6% damage per 1.2 of life cap, summons 1 self destructing insect on injury and 6 self destructing insects on death.

New Spell Unique:
Half way transmission:After half the spell's duration, the spell transmission to a random location.

Reverse casting method:Spells cast are sent from -180°.

Subjective delay time:Spell flight speed x 50% and increased duration based on reduced speed.

Remote casting:Cast spells are cast in the direction of the mouse from the vicinity of the mouse's location and ignore obstacles.

New Spell Passive:
Magic energy conversion device:The staff stops the magic return and boosts the efficiency of the rear slot recharge based on the magic return value.


New Relics&New Relic Function:

A total of six new relics have been added this time
New Relics:
Second brain:Select 1 additional relic.

Scholar's glasses:Choose 1 additional spell.

Cardiotonic:Life room revenue increases by 30%.

Summoning Wealth Bell:Coin house revenue increases by 30%.

Druid's Horn:Added as a unique relic for the Summoning Set.
Bird beak mask:Added as a unique relic for Pharmacist Set.

New Relic Function:
Function①:
Relic Series Function,Five new RelicSeries Functions have been added.After collecting the corresponding relics,Additional gains can be obtained.Separately:Collected all Merlin set,Collected allSoul Bone Set,Collected allTree Spirit Set,Collected allknight suit.

Function②:
Single Relic Appearance, Click To Display/Hide,Clicking on the list of relics on the right allows you to show or turn off the appearance of individual relics.


New Set:

This time, 1 new set has been added:Pharmacist Set,Number of potion slots +3, 1 potion for every 2 levels passed, 7 points of blood restored for every potion consumed.

Summoner Set Update:Summoner Set removes Relic “Emberheart” and adds Relic “Druid's Horn”.Within a certain range,Inflicts 75% of your character's life limit in seconds on enemies,Heals friendlies for 25% of the character's life limit.


New Functions:

A total of 4 new Functions have been added to this update based on feedback collected from player suggestions.
Functions①:Damage Statistics
You can view the current room damage stats or global damage stats at any time during the game.

Functions②:Summon Remover
It can be used at any time during the game to clear all current summons with a single click.

Functions③:Recycler
Appears in the Abyss of Antiquity preparation room in Chapter 4 and can convert its own spells, relics, and potions into gold.

Functions④:Training Ground Relics Optional
This update adds Relics Optional Functions to Training Ground, allowing magicians to match better builds in Training Ground.

While we continue to develop on the PC side, we are also actively cooperating with our colleagues in the porting team for the advancement of the mobile side of Magicraft, especially the optimization issues that you are focusing on.
Next, we will continue the development of new content and complete the content we have already identified. At the same time, we will also try to fulfill everyone's new expectations for the game as much as we can. After the development of the envisioned content is completed, we will move on to the evaluation and planning of Endless Mode and other content, so we hope you can give us some more time.

The above is the brand new content that we have created in this 1.1 version, we hope magicians can enjoy it and experience it more after the 1.1 version is online, and give us more suggestions. We will continue to listen to your ideas and respond to your expectations~!
Windows Depot 2103141
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