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Update notes via Steam Community
- When Burrowing units are stuck underground, they'll be forced to resurface
- Added Templars to Gamepedia
- Fixed Wrath of the Desert visual glitching out
- Caravans will no longer be stuck in place after being attacked, even if enemies are no longer blocking them
- Extra resources on the UI (such as Catapult no. or Mana) will no longer disappear even if the last relevant building was lost
- Protection modifiers are now taken into consideration when calculating damage from passive sources (such as magic). For example, Magic Pylon now takes into consideration Vampiryc Curse
- Fixed some typos!
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