Hey, Luke here with our first post release update.
Did you know the build number is just the time I make the build? ...Yes I will get some sleep now...
Build `ATS_win_2025_01_20_0402_ACTUAL` patch `2169`
Fixes
- Tried my best to locate and resolve the memory leak causing crashes to people. Please let me know if you keep crashing.
- Controllable units (Hemedall) no longer self-eviscerate from reality itself when ordered to hold position.
Changes:
- Skirmish AI build rate range greatly increased, you can make them a lot easier.
- Skirmish team income multiplier for matter. Go ahead, to a 1v4 with 4x matter income.
Kreydell
- Heavily overhauled mission 3, it was quite ugly and too unrefined.
- Added Relaxed/Trauma variants for missions 1, 2, 3, 4. Let me know if they're too easy.
- Reduced difficulty of Vein Rebellion somewhat.
- Heavy Mortar changes should make mission 11 somewhat more challenging
Tychon
- Heavy Mortar show shoots 2x faster, and does half damage.
- Misc fixes and adjustments.
Fight Me More, Fight Me Less, But Do Fight Me
Update notes via Steam Community
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