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Update notes via Steam Community
Hey, Luke here with our first post release update.
Did you know the build number is just the time I make the build? ...Yes I will get some sleep now...

Build `ATS_win_2025_01_20_0402_ACTUAL` patch `2169`

Fixes
- Tried my best to locate and resolve the memory leak causing crashes to people. Please let me know if you keep crashing.
- Controllable units (Hemedall) no longer self-eviscerate from reality itself when ordered to hold position.

Changes:
- Skirmish AI build rate range greatly increased, you can make them a lot easier.
- Skirmish team income multiplier for matter. Go ahead, to a 1v4 with 4x matter income.

Kreydell
- Heavily overhauled mission 3, it was quite ugly and too unrefined.
- Added Relaxed/Trauma variants for missions 1, 2, 3, 4. Let me know if they're too easy.
- Reduced difficulty of Vein Rebellion somewhat.
- Heavy Mortar changes should make mission 11 somewhat more challenging

Tychon
- Heavy Mortar show shoots 2x faster, and does half damage.

- Misc fixes and adjustments.
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