Release Notes:
- New(Screen Space FX): added more post processing effects to main player camera.
- Shadows (SSS): enabled by default, as saves performance, manage in settings.
- Ambient Occlusion (SSAO): more expensive, enabled on high graphics, manage in settings.
- Improve(Temporal Anti-aliasing): added quality level control to settings.
- Improve(LOD Bias): various adjustments to the way bias is handled.
- Adjust all game models to use 1 as the default bias factor.
- Expose the bias as a setting on player home TV menu.
- Use default value of 1, unless on a very powerful rig.
- Improve(Open World): various optimizations and performance improvements.
- Optimize and reduce polygon count for all 3D models.
- Optimize vegetation, reduce tree complexity, improve impostors.
- Add LOD group and levels to all exterior models by default.
- Add impostors to all other models that give a good result.
- Reduce number of LOD levels, improve culling distances.
- More performance optimizations and improvements coming later!
Note: all game settings have been reset with this update, as new options added, and graphics configurations adjusted. A reset like this will happen only on a rare occasion.
Support GB: If you’re enjoying the game, please consider leaving a review on Steam—it’s a great way to assist the project and helps us continue improving!!
Content Build ID: 17057852
// Wildstyle @ Graffiti Bombing
Changed files in this update