Fixed various bugs encountered in the 0.1 version:
-UI:
--> Potions now show how much resoure they restore clearly
--> Quest/Status/Skill update buttons now should be more visible and won't clutter with other UI elements (e.g. Summons)
--> Added background colors to inventory items based on rarity, they should be more visible now
--> Alchemist Cauldron and Blacksmith Anvil now are closed when pressing ESC
--> (Re)Added tags to skills, to give more information on what they are about
--> Fixed chat wrapping
-Quests:
--> "A looming threat" can be completed now
-Environment:
--> Reduced occlusion alpha to 0, this way walls and other objects between the player and the camera will become invisible. This is a TEMPORARY fix, I'll find a better solution for the full game release
-Enemies:
--> Fixed spawned enemies (from abilities) that weren't being placed correctly
-Misc:
--> Statue in the village now lets the player to choose Softcore difficulty (removing permadeath)
--> Discord invite fixed
--> Fixed some boss loot tables
--> Fixed some sounds and music that weren't attached to correct sound settings
--> Added some SFX footsteps to some floors
Thanks for playing!
Playtest version 0.2 - Patch notes
Update notes via Steam Community
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Windows
English
Depot 3392051
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