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Update notes via Steam Community
Target for Next Week: Release a basic version of the Second Map.

Features
  • Optimized overall experience of the [Q&A System]
    • Adjusted popup interval to 40 minutes.
    • Inventory item grid questions now display specific row and column numbers.
    • Correct answers are highlighted when opening the attribute panel, inventory, or material list.
    • Q&A related interfaces automatically close upon completion.
    • Increased Q&A rewards: random 50-80 souls or 20-40 gold.
    • Q&A popups no longer occur during BOSS battles.
  • Increased stacking limit for Attribute Potions from 99 to 999.
  • Added support for mouse click acceleration during random treasure chest animations.
  • Removed Christmas Exchange Event.
  • Reduced trading prices for Attribute Potions and Pet Eggs.
  • Loosened price limits in the trading post.

Fixes
  • Fixed issue where [Light Bearer] set effect had an internal CD described as 10s but was actually 12s.
  • Fixed issue with resurrection in the same scene not restoring health and mana after death.
  • Fixed a bug that could cause the game to freeze when pressing interact upon entering a dungeon.
  • Fixed bug causing sword energy to disappear when melee attacking multiple targets simultaneously.
  • Fixed issue where restarting the server could result in no rewards for the first few Q&A sessions.
  • Fixed bug requiring players to kill a monster in a designated area to summon Ancient Beasts after killing monsters in Zone C.
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