IXE Release 45
- Changed SetAmmo and SetAmmoMax RPL APIs to treat amt as a float rather than an int (the value internally is a float, the API was just treating it as an int).
- Added "simpleconsumption" arg to PhantomBeamController
- Compile global scripts as part of finalization process. This allows :once to run after a finalize in a global script set to run when paused.
- Prevent exception in GetControllerArg2 rpl api when accessing non-existent key.
- Don't force default interactions into a mission after a mission load.
- Update sand dropper module "embers" button to read "EMBERS"
- Moved resetting and setting of FOW to LateUpdate. This prevents situations where units request ammo and don't get it because a later updating unit reveals the FOW.
- When selecting a spirit, select the base spirit ship instead.
- Added Get/SetControllerArg2 apis.
- Added SetSpriteLayer to RPL
- Ensure that when the game window is resized, it is saved to the settings.
- Check for invalid "type" field in json when loading a unit/global.
- Don't force JSONUIText, Button, and ChoiceButton to use only upper case text.
- Fixed array out of bounds problem in Digitalis when at edge of map.
- Updated the Shift-I info box to have the version at the bottom at start with "V:".
- Stop resetting FOW data when game is paused. This allows unit placement when paused.
- Added button to open wiki link next the editor help button.
- Updated GetControllerArg to work on lower case simplified controller names.
- Added GetCreeper, SetCreeper, SetCreeperInArea RPL apis.
- Update RPL FromCell and ToCell to deal with x,y rather than x,z.
- Fixed typos in RPL names and some argument parsing.
- Added a limit of 32 to the edit undo buffer.
- Fixed collider overlap in round/sparse checkboxes in editor.
- Made freebuild and slammer tooltips in play log appear on top not underneath the pane.
- Stop looping sounds in OnDestroy of units.
- Properly clean up global script runners after a recompilation.
- Fixed Creeper "Damges" typo in sand info card.
- Added HideUI capability.
- Fixed load issue with the path finders used for all move particles. It was backwards in choosing whether to ignore or not creeper.
IXE Release 45
Update notes via Steam Community
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Windows
64-bit
Depot 2257011
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