- Added jump buffering to the game, giving a small window before Yomi lands for the game to register and execute a jump input upon landing.
-- This certainly makes a lot of level times easier, but they remain unchanged. Mainly because retroactively changing them would irreparably screw up existing save files.
- Changes to the EX Level menu layout to accommodate the soon-to-be larger list.
- If a leaderboard slot's name is too long to be contained inside the box, the player's time is no longer cut off, it simply escapes the box.
- Fixed an animation error for the Priestess and Miner transformations that occurred at framerates above 144, caused by a change to their code in the prior patch.
- Fixed a crash on 2-2 caused by ending the level as a Scarecrow.
Afterlife Reverie v1.1.2
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update