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Heya! We hope you’ve all been enjoying your spelunking so far! Zardy’s Cave Version 1.00.03 for Chapter 1 and the first 6 challenges is now live with a few minor updates and bug fixes!

Bugs:

- Fixed various softlock spots in Chapter 1
- Coyote time double jump fix
- Brute corn doll material fixed on pause screen
- Fixed collider issues in final challenge (missing boulder collider, stone columns)
- Cursor hidden during intro cutscenes
- Double Jack grab no longer breaks the game
- Jack mid air mantle fixed
- Zardy vanishes in challenge 5 now and won't camp the ledge

Updates:

- FOV slider option added (default was previously 60 vertical)
- Made vines paths wider in Chapter 1
- Fixed restriction animation hand clipping in room with pumpkins
- Sprint no longer disables after crouch sliding
- Made Jack a lil' less dumb (hint triggers added in Chapter 1)
- Manual axe pickup when it is stuck in the ground
- Unavailable UI element for currently unusable tools
- Jack is now enabled in Challenge 5 as soon as player lands in maze below

If you run into any issues, consider reporting the bug on our Discord channel or adding it to the community bug thread on Steam. In the meantime we'll be working on Chapter 2!
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