Patch Notes
- Starting a new game unnecessarily warned players about losing progress, even when no progress exists.
- From the chapter selection menu, a scene could be loaded several times in a row, causing a malfunction (Goodbye Flying Moka).
- Exiting to the main menu did not stop the vibration and some sounds continued to play.
- In the tower, Ursus now runs faster from one window to another. If Moka reached the last window before Ursus, the sprites were duplicated.
- Volume settings are saved between game sessions.
- In the dolmen area, if you ate the catnip looking to the right Moka went through a collider and went out of the map.
- Minor changes in colliders and sprites.
Thank you all very much for reporting bugs and making Stars in the Trash a better game.
Jose
Changed files in this update