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Update notes via Steam Community

Patch Notes


  • Starting a new game unnecessarily warned players about losing progress, even when no progress exists.
  • From the chapter selection menu, a scene could be loaded several times in a row, causing a malfunction (Goodbye Flying Moka).
  • Exiting to the main menu did not stop the vibration and some sounds continued to play.
  • In the tower, Ursus now runs faster from one window to another. If Moka reached the last window before Ursus, the sprites were duplicated.
  • Volume settings are saved between game sessions.
  • In the dolmen area, if you ate the catnip looking to the right Moka went through a collider and went out of the map.
  • Minor changes in colliders and sprites.


Thank you all very much for reporting bugs and making Stars in the Trash a better game.

Jose
Windows Depot 1822241
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