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Update notes via Steam Community
Quality of Life updates:
- The retry gate in the town square will now open for the 2D levels if you quit during them.
- The 2D levels now have in-level checkpoints across all 3 maps.
- Cossett boss fight now has a checkpoint after beating the head race / Indiana Jones phase.
- Cossett boss fight now has a checkpoint at the beginning of the lava phase.
- Carnage tracker now incrementally changes the color of the kill count skull to indicate the kill streak is ongoing.
- Cannon Ultimate now adds +2 hit max
- Icicle weapon now targets the closest enemy to the player on the first icicle.
- Icicles now fall faster.
- Changes to the Icicle fall patterns for less randomness.
- Dishes required to be washed for tutorial now takes into account new combo system and is accurate to the "dishes washed this combo" number.

Bug Fixes:
- Fixes an issue with the Pigeon Potion VFX not scaling correctly with the actual radius of the explosion.
- Fixes audio issues in the 2D scenes. All audios should now be affected by volume controls.
- Fixes a bug in the tutorial where the player could be soft locked by crafting the pants before buying the ingredients from the merchant.
- Fixes a bug in the Cossett head race section where the head would sometimes respawn randomly.

Still being worked on:
- Audio issue with the rotating letters on the Tim boss fight.
- Being able to initiate a dash while the inventory is open.
Windows Depot 2149631
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