Changes
- Rendering - We've switched to Godot's Forward+ rendering option which will result in snappier performance.
Note: If you are now unable to run the game because of this change then a possible solution may be to add the following flag --rendering-driver opengl3 in the launch options in Properties > General.
Fixes
- Crash when exiting shift screen.
- Character dialogue typo.
edit: Added note about rendering option not allowing older device to run the game.
Changed files in this update