Version 0.1.7 of Tower Factory is here, bringing with it a highly requested feature: tactical pause! During the pause, you’ll be able to do things like plan your next steps, configure towers, loot chests, reorganize your hotbar, and more. However, you won’t be able to build or gather resources.
Allowing building during the pause would drastically change the game, which is not what I want (nor what the majority of players prefer). That said, I don’t rule out the possibility of adding the option to build during the pause in the future, but it would be in a different game mode.
Another update in version 0.1.7 that I hope (and believe!) many of you will appreciate is the unification of the Interaction Mode and Build Mode. You’ll no longer need to switch back and forth between the two modes, which was quite cumbersome. Now, you simply use left-click to configure a building and right-click to move it.
Changelog:
- The game can now be paused! Use spacebar to pause/unpause the game. While paused, you can't build or farm resources, but you can move the camera, change towers configuration, loot chests and so on.
- You no longer need to switch between Interaction Mode and Build Mod. Use the Left Mouse Button to select an object and the Right Mouse Button to move it. The rest of the keys remain unchanged.
- The grid is now displayed in a simplified way. You can toggle the full grid on/off by pressing the G key or using the button in the bottom-right corner of the screen.
- Little Coal ores may spawn near iron ores.
- The catapult has been rebalanced to make it more effective against armor and less effective against health. Its cost has also been slightly reduced.
- The number of Crystal Compasses has been reduced to 2 to encourage more strategic use of them.
- Added error messages when performing prohibited actions.
These are all the changes in version 0.1.7!
Over the coming weeks/months, I’ll focus on creating a lot of new content that I plan to add in Q1 2025, as announced in the roadmap I published in November. That said, there might still be some minor updates during this time, mainly for bug fixes or small changes.
As I always say, Tower Factory is still in development, so I’m very attentive to your feedback (for example, adding the tactical pause in this update was based on your suggestions). Remember, you can share your ideas both in the Steam forums and on the Discord server, where many other active players are hanging out.
I hope you enjoy these changes. See you soon!
Gius Caminiti
Changed files in this update