Bug Fixes:
- Fixed various animation cancellation exploits related to rice gathering
- Resolved an issue where rice orders were not being processed correctly
- Fixed a displacement bug where units would occasionally teleport when colliding with each other
- Improved order processing performance to reduce perceived input delay
Database Changes:
- Completed migration of Data_Abilities->InnateAbility to new Data_UnitAndInnateAbility sheet
- - New sheet combines UnitType and AbilityType in a unified structure
- - Innate abilities now require valid UnitType/AbilityType pairs
- - The sheet allows to add these pairs manually, as many as Data_Ability slots allow, the game will read them.
Changed files in this update