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Update notes via Steam Community
- Added new sound effects for several Tower enemies, provided by Teddit.

- Increased Scout's health by 1.

- Boulder Crab now drops consistently better items.
- Naked Boulder Crab now drops a bunch of loot even if not attacked. (CheckoutStreetEpistemology)

- Fixed the Seal Machine not unlocking for new players after beating a run. (CheckoutStreetEpistemology)
- Added confirmation dialogues for pause menu options that end you run. (CheckoutStreetEpistemology)
- Clarified Perfected enchantment and Power Bracers descriptions. (CheckoutStreetEpistemology)
- Re-added the Seal Statue to pit floor 1 to hopefully help with some weird bugs.
- Fixed junk items appearing to stay in client inventory after being destroyed. (zaprice & Aewynne)
- Fixed enchantments not rerolling when infused with another enchanted item. (Aewynne)
- Form of the Mole no longer works while in Pocket. (Amdir)
- Fixed Earth & Astral Elementals getting bigger whenever they're thrown or piledrivered. (CheckoutStreetEpistemology & Aewynne)
- Scout unlock popup will now use the correct image. (Icarus)
- Puppets finally have a working ragdoll.
- Re-organized some things in the Last Solace.
- Added text size variation to Carson's dialogue.
- Fixed curse purification removal, made the timer show 0 between removal ticks, added vfx.

Dev note: Sorry about lack of bugfixes, I got really excited about a cardgame prototype and have been fixated on that.
- Mag
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