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Update notes via Steam Community
Hey everyone,
We're back with a fresh update featuring bug fixes, improvements, and a few new additions to enhance your experience. Here's what's new:

Bug Fixes:


  • Summon vehicle vanishing bug fixed when using the unstuck button or when the player dies while in the vehicle.
  • Lighting bug in the vertical station fixed.
  • Stair corridor collision improvements made.
  • Christmas lights can now be deconstructed from all angles (specific side/angle bug fixed).
  • Fixed a bug where pinned blueprints appeared on the screen after crafting tool modifications.
  • Issue with players unable to take tool modification cards from the machine fixed.
  • Battery swapping bug during tool usage fixed.
  • Pinned blueprints in tool modification now correctly unpin.
  • Fixed an issue where X and stair corridors didn’t return resources after loading the game.
  • Recycled tools now no longer provide empty batteries when the tool itself didn’t have a battery.
  • Fixed a bug that caused build signs to duplicate.
  • Fixed an issue where crafting a modification in a full inventory caused issues with retrieval.
  • Fixed a bug causing oxygen loss during photo mode while in the summon vehicle.
  • FOV settings now persist after loading the game.
  • Fixed an issue where adding power cells to the hook tool was causing problems.
  • Beacons can now be correctly placed in the research outpost island.
  • Lighting in the red cave improved and bugs fixed.
  • Various misspellings corrected.
  • Fixed jetpack refueling bug when using gravity.
  • Resolved a bug where players would fall under the map.
  • Creative Mode Improvements: Tools and ship charges no longer decrease in creative mode.
  • Fixed crafting bug for tool modifications, now properly deducts resources for multiple crafts.
  • Fixed notification errors for unstackable items showing incorrect amounts.
  • Resolved 0% health bug.
  • Habitat colors no longer reset after warping to another belt.
  • Fixed resources falling through the floor in the Old Hub Station.
  • Power cell charge bug resolved (no longer charges only one cell).
  • Fixed environment unloading in the Red Cave.
  • Storage boxes can no longer be renamed.
  • Added the ability to copy locations directly from the pause menu.
  • Blue right rod is now recyclable, yielding light bulbs.
  • Infinite oxygen in Zero-G vertical corridors bug fixed.
  • Fixed hook tool clipping through corner walls of habitat rooms.
  • Collision improvements for smoother gameplay.
  • Feedback menu now supports multi-line text.
  • Copper asteroid scanning bug fixed.
  • Fixed crashing issues for Steam Deck and ROG Ally handhelds.



Improvements and Changes:


  • Maximum UObject count increased to enhance game stability.
  • Jetpack power consumption increased in gravity zones for balance.
  • Players can now build multiple windows at once.
  • Material textures improved for the emergency pod.
  • In-game console commands updated for smoother functionality.
  • Default image for photo displayer has been updated.
  • Copying buildables is now significantly faster.
  • Stair corridor building mechanics improved.
  • Windows can now be placed on corners of habitat rooms and large habitat rooms.
  • Introduced a new glass stair corridor, currently available only in Creative Mode.



Known Bugs:


We are currently investigating an issue related to a FATAL ERROR application crash. While we don’t yet have a solution, we’re actively working on it and would greatly appreciate your help.

If you’ve encountered this issue, please fill out the following Google Form to provide more details:
👉 https://forms.gle/yPypwcNKwmeU4h7G8


Thank you for your ongoing support, feedback, and patience! 🚀
Windows 64-bit Depot 2353251
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