■ Update Version: v0.4.4
■Update
- The spectator feature has been revamped for when a player dies during the Night of the Dead or during a boss fight.

Players can now choose a player to become a spectater after death and send a rescue request to that player. Spectating will end upon resurrection or rescue, and the player will return to their original gameplay.
■ Bug Fixes
■ Main Fixes
- Fixed an issue where 3-4 Player Multiplayer mode was shown when creating a world.
* The Open Beta for Multiplayer which allows up to 4 Players is scheduled to start in the second half of January
- Fixed an issue where certain achievements were not able to be unlocked:
- ZappyZappy
- Pirate Plunderer
- Wiggling
- Help!
* Will only be counted if you need to rescue at least one more NPC on your savefile.
- The Pirate in Wonderland
- ZappyZappy
■ General
- Fixed an issue where an emergency escape was possible during a boss fight.
- Fixed an issue where the UI size of the purification device was not correct.
- Fixed an issue where the hide hat function was not working correctly.
- Fixed an issue where the enhancement limit was exceeded beyond the maximum allowed.
- Nerfed the attribute damage of the crossbow.
- Fixed an issue where key input was not possible when dying during dialogues with NPCs.
- Fixed an issue where some UI texts for the second player were appearing too large.
- Fixed an issue where the button for closing a scroll was displaying as "None" for the Key Mapping.
- Fixed some typos in skills and item descriptions.
- Fixed an issue where the Cthugha Stone sacrifices made during single-player were reset upon loading the game.
- Fixed an issue where blocking after aiming with a bow did not work correctly.
- Fixed an issue where key bindings for the Num Pad were not functioning properly.
- Adjusted the map marker creation and movement keys.
- Nerfed the "Fertile Soil" skill due to its higher-than-intended efficiency.
- Fixed a frame drop issue when attempting to place a cooking pot while holding the blueprint.
- Fixed several issues related to the boat functionality.
- Unified the bundle sizes for crops.
- Fixed an issue where UI interaction buttons did not disappear after breaking doors.
- Fixed an issue where the size of Blifia’s explosion when using a high-level Blifia bomb was too large.
- Fixed an issue where gravestones near dungeons occasionally sunk into the ground and couldn't be retrieved.
- Reduced lag caused by the auto-saving.
- Fixed an truncation issue for some items.
- Fixed an issue where wearable lanterns did not function correctly.
- Changed the drinking action from click to hold for contaminated water.
- Fixed an issue where dummy items were appearing in the bestiary.
- Fixed an issue where cooking a dish after upgrading the "Gourmet" skill would result in a level 1 dish instead of a level 2 dish.
- Fixed an issue where unnatural motions occurred while rotating with a spear.
- Adjusted the stats of the "Crown Ant Hat" since using a different weapon for chopping wood was faster than using an axe.
■ Multiplayer
- Fixed an issue where the visuals for a boss appeared differently for the second player compared to the host.
- Fixed an issue where traps placed on the coastline remained interactive even after being destroyed.
- Fixed an issue where the second player were intermittently disconnected after the "Night of the Dead" ended.
- Fixed an issue where after dying during a boss fight and respawning during the "Night of the Dead," the night would turn into a safe night.
- Fixed an issue where monster attacks would occasionally miss the second player.
- Fixed an issue where the boss would not change its target after the current target died.
- Fixed an issue where the rescue effect would sometimes not disappear and remain visible after a player's death during the Night of the Dead.
- Fixed an issue where players would blink and move abnormally when the screen is shaking while holding a weapon.
- Fixed an issue where the usage of the Crossbow would intermittently fail to work as intended for the second player.
- Fixed an issue where equipped items in the bag would sometimes not be visible to the other player.
- Fixed an issue where minerals gathered by the other player would remain visible as transparent objects in the world.
- Fixed various issues related to the boss room entrance sequence and death sequence that caused abnormal behaviors.
- Fixed an issue where UI elements that were previously interacted with would remain visible even after teleporting via the altar.
- Fixed an issue where the player's hotbar items would sometimes not be shown in the UI after entering another player's world.
- Fixed an issue where players could not claim ownership of their own beds.
- Reduced the frequency of client session-outs during world auto-saving in multiplayer.
- Fixed an issue where the purified "Cthugha Stone" would disappear after rejoining the game.
- Fixed an issue where incorrect text would appear when interacting with boss puzzles.
- Fixed an issue where altar interaction sounds were functioning incorrectly for both hosts and guests.
- Fixed an issue where the glider from the second player would not be visible sometimes.
- Fixed an issue where certain boss effects were not visible for the second player.
- Fixed an issue where the mist wall created after defeating a boss appeared differently for hosts and second player.
- Fixed several abnormal behaviors while fishing in multiplayer.
■ Combat
- Fixed an issue where sand fleas were overlapping on the ground during the Night of the Dead.
- Fixed an issue where the night wave timer remained visible even after switching the world settings to Safe Night.
■ Environment
- Fixed an issue where desert cacti would shake excessively when interacted with.
- Fixed an issue where a building behind Laura's shop appeared broken.
- Fixed an issue where dummy data appeared in the crafting list.
- Fixed an issue where certain cliffs had improper collision detection.
- Fixed an issue where the quality of certain cliffs was set too low.
If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.
Discord: https://discord.gg/Ifsunsets
Bug report form (link)

Changed files in this update