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Update notes via Steam Community

Changelog


Changes

  • massively optimized memory allocation during AI script execution
  • optimized AI script instance handling
  • reduced memory usage per frame when AI is active
  • reduced duration and filesize of tower impact hit sound by 50%
  • slightly optimized scanning logic and checking for scanned items inside crafter
  • items that have become infinite in the Factory will not appear as asteroid rewards anymore and existing ones on tiles are deleted upon claiming them
  • changed the icon of refining speed town perk to conveyor belt
  • debug overlay now shows map position of mouse if currently targeting with an active module



Fixes

  • fixed main menu buttons still being pressable during a scene transition
  • fixed scannable items in the crafter sometimes showing only after fulfilling unrelated conditions
  • fixed Winter Wonderland bonus still being applied


The Perfect Tower II Content Depot 1197261
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