Changelog
Changes
- massively optimized memory allocation during AI script execution
- optimized AI script instance handling
- reduced memory usage per frame when AI is active
- reduced duration and filesize of tower impact hit sound by 50%
- slightly optimized scanning logic and checking for scanned items inside crafter
- items that have become infinite in the Factory will not appear as asteroid rewards anymore and existing ones on tiles are deleted upon claiming them
- changed the icon of refining speed town perk to conveyor belt
- debug overlay now shows map position of mouse if currently targeting with an active module
Fixes
- fixed main menu buttons still being pressable during a scene transition
- fixed scannable items in the crafter sometimes showing only after fulfilling unrelated conditions
- fixed Winter Wonderland bonus still being applied
Changed files in this update