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Update notes via Steam Community

New (old) multiplayer, who dis?

Fans who preferred Golfie multiplayer like it was before can now rejoice! We're making the new Hardcore mode the default multiplayer experience. This means 7 lives and damage from falling into the void or water, just like before!

For those who prefered the new "old" less punishing way where it was less risky to attempt galaxy brain shots (introduced in 2.0), you can always select the Normal mode in the multiplayer settings, or even cook up your very own recipe with the new addition of configuring the amount of starting lives!

Other changes

We see some unlucky users reporting getting stuck now and again, and while we've had the option to reset the balls position to the last checkpoint for quite a while, many don't know it exists - likely because it's in the pause menu. Because of this we're introducing a new helpful "Stuck?" popup that appears in the side of the screen if the game thinks the player might be stuck, bringing forward this setting.

Thank you

As always we read all feedback from you, the community, and want to thank you for voicing your concerns about the recent changes, helping us make Golfie the best experience it can be!

Much love from the tiny team at Triheart Studio!
Golfie Content Depot 1579021
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