Hello Starpilots!
Another Flatspace IIk update today. Apart from small tweaks to the game engine, two notable changes are:
1. A fix for a bug which has been in the game since the beginning regarding shots or missiles in flight when the game is saved. These were not restored correctly upon load creating 'ghost' shots which remain forever. Now fixed.
2. A slight change to the aggression factor when attacking other ships, making them slightly less angry when accidentally shot. In Flatspace this number was damage*4, in Flatspace IIk it was damage*8. Now it is damage*6.
Happy Flying,
Mark
Welcome to Flatspace IIk v1.11
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