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Update notes via Steam Community

New Content

- New Weapon: Gauss Katana!
- New Upgrade Tree: Proximity Marker!
- New swing animations for all melee weapons

Changes to Existing Content

- Reworked bottom path of Light Meteor Tree into 3 new upgrades: Crippling Fragments, Glaring Meteors, and Meteor Napalm
- Reworked Light Target into a new expanded Upgrade Tree
- EXP collection of Combustion Upgrade moved to Ring of Fire Upgrade
- Slug Deflection will now cause kills with Deflected Projectiles to float EXP towards you
- Projectile Split now creates 2 Deflected Projectiles instead of player bullets
- Buffed the outside of Vision Damage Multiplier gains in Concealed Fatigue Upgrade Tree
- New icon art for Charged Rounds upgrade tree
- Edited sound for Lightning Bolt Upgrade
- Pulse Rifle Changes: Price changed to 200K credits, Bullet Damage: 14 -> 12, Fire Rate: 0.75 -> 0.8 seconds

Bug Fixes

- Fixed a bug where completing Map 1 on Easy Mode wouldn’t unlock Map 2
- Fixed a bug where enemies outside of Singularity would still be damaged by it
- Fixed a bug where Condemned Strike would trigger inconsistently
- Fixed a visual bug where Ricochet particles would display incorrectly for Railgun
- Fixed a memory leak bug related to Deflected Projectiles not properly being disposed of

Windows Depot 2083161
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