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Update notes via Steam Community
This patch is pretty content-light, and mostly focuses on some internal stuff. Apologies for the wait- ran into some fun health stuff, and some of this patch ended up taking quite a long time to figure out! As usual, send any issues to my email. ( indielamedev@gmail.com )


Patch Notes
[list]Browser / Networking
  • Split up Creating games and Joining games at the main menu to new separate menus.
  • Reworked Lobby Browser.
  • Added "Lobby Tags", a way of filtering lobbies by small tags you can apply when making the lobby.
  • Removed 18+ Toggle.
  • Replaced 'Code-Only' and 'Friends-Only' lobbies with two new lobby types, "Unlisted" and "Private", functioning slightly different.
  • Reworked the Player List in the backpack.
  • Added a "Request to Join" toggle when creating a lobby. Toggling this to Manual means hosts will have to manually accept player's requests to join the game.
  • Improved managing other players as a host.
  • Generally touched up a lot of networking nonsense.

    Gameplay / Misc
  • Added a new final bait type, Gilded Worms.
  • Increased Maximum Rod Power upgrade count.
  • Increased Maximum Bait Capacity upgrade count.
  • Reworked how Catcher's Cola ULTRA gives money slightly.
  • Added pages to the Guitar, allowing you to have 6 different pages of 9 chord shapes.
  • Added Instrument volume slider.
  • [*]FIxed a random assortment of random bugs, crashes and issues.

    Hope you a Happy New Year, Webfishers!
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