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Hi all! This update is mostly engine stability improvements, and may be our last 0.9.x release before 0.10.0.

If you'd like to test out the upcoming 0.10 changes check out the `0.10.0pre` branch on Steam, though be aware it's still quite buggy, and lacking in maps.

Added (4)

  • Added Blender-style middle mouse camera control to Hammer's 3D viewport. Middle mouse now rotates the view, and holding shift pans the view
  • Added command `jpeg360` for capturing 360 screenshots
  • Added cvar_dump command to dump cvars and commands to a JSON file
  • Added soundscape parent file field in Hammer Soundscape Browser

Fixed (10)

  • Added aliases `snd_musicvolume` and `snd_menumusic_volume` for new the ConVars `snd_volume_music` and `snd_volume_menumusic` for backwards compat with old sound scripts
  • Fixed Hammer Soundscape Browser filtering not selecting the right item
  • Fixed a Hammer crash when reading malformed textures
  • Fixed ambient sounds and music being spatialized in the Hammer Sound Browser
  • Fixed crash when a `func_clip_vphysics` fails to create its vphysics object
  • Fixed player endlessly spinning after turning camera
  • Fixed regression where certain soundscapes would not play
  • Fixed some maps with displacements not having collision
  • Player entity endlessly spinning when looking around (game/issues/2218)
  • Reading certain textures fails after latest update (game/issues/2223)

Improved (4)

  • Hammer Go To dialog now handles inputs with commas and tabs
  • Hammer Run Map Expert dialog internal content can now be resized
  • Reverted change making Tools Mode UI not appear on first open
  • Reverted change removing Hammer Remote Shell (backend functionality for `map_edit`)

Momentum Mod Playtest Depot Depot 1802711
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Windows Depot 1802712
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