Here's a few fixes for the 0.2 alpha branch:

Fixes
- Fixed cannons creating a new shell size when loaded, instead of using the one they were saved with.
- Fixed the view not syncing to the scope's aim direction when exiting scope view while aim lock is on.
- Freeform: Fixed a case of mirroring stopping certain actions from running.
- Freeform: Fixed faces potentially thickening along edges which have been deleted, which resulted in file corruption. Designs corrupted by this will now correctly load excluding the corrupted structure.
- Freeform: Removed ability to split an edge connected to more than two faces, which resulted in game instability and file corruption. [https://github.com/Muushy/Sprocket-Feedback/issues/716]
- Freeform: Fixed the button to place a new turret (non-revertably) replacing the currently selected plate structure, instead of spawning a new turret. [https://github.com/Muushy/Sprocket-Feedback/issues/715]
- Freeform: Fixed Shift+D to duplicate also triggering the rotation placement tool mode.
- Freeform: Swapped the y and z positioning slider names to match the transform hotkeys.
- Removed sentience from the spawned ally vehicle in the flat sandbox.
- Fixed parts of the currently controlled vehicle turning invisible when viewed from certain angles.
- Powertrain info is no longer shown when controlling vehicles without a powertrain.
- Fixed incorrect shadowing of track belt segments.
- General stability improvements
Changes
- Freeform: Allowed an edge to be split when it's not connected to any faces.
- Freeform: Actions are now triggered on hotkey press, instead of release.
- Ammo rack shell size selection now shows (Calibre)x(Propellant length) instead of (Calibre)x(Total shell length)
Optimizations
- Track belt movement and physics is now multithreaded.
- Significantly sped up CPU-side rendering of track belts. (Using Unity's new ECS)
- Sped up vehicle spawning (Belt segments are significantly faster to spawn through ECS).
- Significantly sped up opening of design selection.
Happy new year!
- Hamish
Changed depots in private_testing branch