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Optimizations:
  • Saving the game during battles is now possible.
  • Expedition levels now increase the initial health of corresponding heroes by +1 for every 3 levels.
  • Random Event: Abyssal Nest - Remove a random card → Choose one of three minions from your deck to remove.


Bug Fixes:
  • Fixed an issue where defeating the second and third-floor bosses did not complete achievements.
  • Fixed an infinite damage loop against the Magic Mirror when holding the Lightning Curse talent.


Balance Adjustments:

Enemy Cards:
  • Defense: Gain Block 2 → Gain Block 1.
  • Enhance: Randomly gain 1–2 Attack → Gain 1 Attack.
  • Grinning Golem: Stats changed from 3/25 → 2/25.
  • Boulder Throw: Deals 3 → 2 damage to an enemy within range 2.
  • Mad Wizard: Stats changed from 2/25 → 2/20.
  • Pineapple Kimo: Stats changed from 1/3 → 1/2.
  • Naughty Jimmy: Stats changed from 1/25 → 1/20.
  • Strange Box: Stats changed from 4/15 → 3/12.
  • Captain Hook: Removed card {Defense} → Added card {Wild Slash}.
  • Crazy Cat Dizzy: Stats changed from 1/4 → 1/3.
  • String Master: Stats changed from 2/25 → 1/25.
  • Black Chicken Kimo: Rush, Charge 1 → Rush only.
  • Little Red Riding Hood: Stats changed from 4/25 → 3/25.
  • Strawberry Kimo: Stats changed from 0/3 → 0/2.
  • Infected: Stats changed from 2/45 → 2/40.
  • Removed card {Seed Burst}, added card {Spore Mushroom Spit}.
  • {Seed Burst} is now a special challenge card for Infected.
  • Domination: Now removes mind control effects when taking damage.
  • Treasure Guardian: Stats changed from 2/30 → 2/25.
  • Reduced one card {Judgment Eye}.
  • Snail Dragon: Stats changed from 2/35 → 1/30.
  • Multi-Eyed Kid: Range 2, inserts one Neurotoxin card into the opponent’s deck when a spell is cast → Range 2.
  • Added one more card {Mind Implant}.
  • Promoted Reaper: Gains 1 Attack for each enemy unit that dies → Gains 1 Attack this turn for each enemy unit that dies.
  • Twins: Deathrattle: Grants +1/+8 and Combo 2 to the other Twin → Grants Combo 2 to the other Twin.
  • Reckless: Deals 3 damage to self and gains Combo 1 and 1 Attack → Deals 3 damage to self and gains Combo 1.
  • Genie: Removed card {Magic Bullet Throw}, added card {Weathering}.
  • Desert Caravan Survivor: Stats changed from 1/7 → 1/8.
  • Edict: Removed card {Candlelight}, added card {Devour the Weak}.
  • {Candlelight} is now a special challenge card for Edict.
  • Big Mouth Monster: Stats changed from 2/5 → 2/4.
  • The Cost of Healing: Destroys a friendly minion to restore 8 → 6 health to itself.
  • Jupiter: Combo 1, Knockback 1, and Mind Control on attack → Knockback 1 and Mind Control on attack.
  • Removed card {Wind Surge}, added card {Mind Implant}.
  • Illusion: Chain: Grants +0/+5 → +0/+4 to a unit.
  • Contract: Chain: Grants +3/+0 → +2/+0 to a unit.
  • Bone with Giant Axe: Stats changed from 0/45 → 0/40.
  • Rapid Strike Sword: Gains Charge 1. Weapon changes to a sword with Combo 2 (3/4) → a sword with Combo 2 (2/4).
  • Judgment Fire: Deals 3 → 2 damage to all other units.
  • Ground Dragon: Stats changed from 3/70 → 2/60.
  • Small Ground Dragon: Stats changed from 3/6 → 2/6.
  • Firefruit Dragon: Stats changed from 3/70 → 3/60.
  • Dragon Crystal Fruit: Now removes control effects when taking damage.
  • Nian Beast: Stats changed from 4/70 → 4/60.
  • Mars Mosquito: Rush, Burn 1, returns to hand when attacked → Rush, returns to hand when attacked.
  • Foraging Rockhouse Dragon: Stats changed from 5/75 → 4/75.
  • Saturn: Stats changed from 2/6 → 2/4.
  • Octa-Bat: Stats changed from 2/80 → 2/70.
  • Large Dragon Larva: Stats changed from 2/6 → 1/6.
  • Small Dragon: Stats changed from 3/6 → 2/6.
  • Kingdom Gun: Stats changed from 1/25 → 1/20.
  • Mutation: Gains Flying and Chant: At the start of the next turn, gain +2/+4 → +1/+3.
  • Water Shield: Grants a friendly unit Shield 3 → Shield 2.


Player Cards:
  • Archmage's Elemental Reaction: Damage increased from 2 → 3.
  • Elemental Affinity (all levels): Mana cost reduced from 6 → 5.
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