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Update notes via Steam Community
Welcome travelers! We've gotten a lot of feedback at shows and conventions that we've been to this last year. We've met countless awesome people and have had a ton of fun showing you all DUNJUNGUY!

We went to 6 conventions in 2024, and traveled all over the country, from Texas to Wisconsin. It was an awesome experience. So, to wrap up this year, we wanted to apply a lot of the feedback we got from all of you awesome people to the game. So here's to 2025 and what is to come!

Patch Notes:
  • Improved tavern basement to teach base game mechanics a little better (more to come on this)
  • Holes are no longer an instant kill, now they damage you and place you outside the hole. Watch out because you can fall back in again...
  • Fix an infinite money bug in the tavern
  • Tavern effigy respawn works between floors (still some wonkiness though)
  • Players should no longer "skip" floors in the DUNJUN
  • Droppable Items should always appear/render above the floor now
  • Improve bullywug sorting so head stops clipping into ceiling tiles
  • Skeletons no longer run in place when finding a path
  • Quickstart goes right into the DUNJUN instead of back to the tavern
  • Abilities/Attacks should auto-cast when holding R2 on controller and mouse clicking on keyboard
  • Slight Improvements to UI and interactivity


Thanks for sticking around!
Aga Pito Studios
Windows Depot 2273111
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Linux English Depot 2273113
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