- Added Fred's Farm as an official map (new achievement as well).
- Fixed door transition softlock issues in the Evil Manor map.
- Fixed elevator exploit in Nightclub, zombies can no longer break the map by calling the elevators before the objective to move up starts.
- Updated FMOD to the latest version.
- Updated Russian & Brazilian translations.
- Minor optimizations.
- Added native propper handling in VBSP, allow mappers to easily convert brushes to models automatically through the func_detail_model entity (used to get around brush limits in the Evil Manor map).
Happy holidays!
Changed files in this update