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Balance - General
  • Increased the output of walkie-talkie on the first day
  • Debuff of being voted out decreases from 150s to 100s
  • Cooldown for Medical Stand increases to 90s


Balance - Faction
  • Added cooldown for Alternates unlocking skills for the first time
  • Added a new effect for Alternate skills, Call of Darkness and Wicker Man. When the skills are used, non-Alternate players within 10m are unable to use walkie-talkie for 3s. Non-Alternate players hit by Alternate skills are unable to use walkie-talkie for 10s
  • Alternate skill Grip of Lunacy continuously drains sanity from non-Alternate players for 25s. Lv 1 skill drains 10 points every second, and Lv 2 25.
  • Alternate skill Morph enters cooldown once the transformed Alternate’s hp drops to 0
  • Neutral player skill Feast’s cooldown drops to 90s. Great Devourer’s cooldown drops from 60s to 30s, and its damage and recovery increase from 50 to 100


Balance - Character
  • Emillia skill - Hive Mind gets a new effect: damage +3 and recovery +3 for 10s.
  • Ken skill - Exoskeleton: each battery provides damage +0.4 and max hp +2.5 in mode 1, and 1 and 5 in mode 2.
  • Winston skill - Authority of Truth: movement speed increase drops from 15% to 10%
  • Claude skill - Be Prepared: each 2 parts’ providing max hp increases from 2 to 3, and there is no limit


Windows 64-bit Depot 3012691
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Unused Depot 3012692
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Unused Depot 3012693
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