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Hello my sci-fi story loving friends, here's the stuff.

Visuals: New atmospheric shaders generated on the gas, ice and volcanic planetoids, for good vibes.

Visuals: Satellites orbitting planetoids with population. Satellites can be destroyed (of course) with small karma hit and a possible metal deposit.

Visuals: Some stars have new environment and lighting for better looks and clarity.

VR: Clarified UI on strategy view (the mothership view).

VR: Clarified UI on Lab crafting table.

Gameplay: Shortened and optimized the tutorials.

Gameplay: Added altitude indicator of the closest planetoid vs the numeric value, and a voice alert if flying too low.

Gameplay: Balancing for CPU vs CPU fights.

Gameplay: Material deposits now have lifetime, depending on difficulty level and karma.

Gameplay / controls: Decreased the planetoid gravity effect.

Controls: Revamped mouse + kb controls, added smoothing between the jet animation & cursor making the m+kb controls look & feel better.

Experimental: HOTAS support for Thrustmaster T.Flight Hotas joysticks. Wider support according to demand.

And a lot of small bulgfixes and improvements under the hood.

Thanks!
- Valtteri / Skanerbotten

Ps.
In case of issues, wishes or other feedback, please contact us directly at support@skanerbotten.com
Windows Constellation Distantia Content Depot 570151
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