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Update notes via Steam Community
  • 🐛 bugfix: temporary move speed debuff (e.g. from walking through fog) had incorrect duration, now back at 4s
  • 🐛 bugfix: the perk "Molten Golem" undesirably disabled your dash ability, now it works correctly (thanks Ser_Destroyer!)
  • 🐛 bugfix: when using a gem attraction scroll, there was a small delay and potential unwanted overlap with multiple triggers - now they should be quicker to process in all scenarios
  • ✨ upgrade algorithm improvement: perks with debuff tradeoffs ("spicy perks") won't be offered if you're already permanently debuffed through stacking to a degree where they would immobilize you
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