Game Balance Changes
- Enemies can now spawn behind the player.
- Enemies now award spirit points on death.
Graphical Changes
- The number of background tiles on several screens were increased.
- Death has new and improved animation animations.
Bug fixes
- A potential crash on stage 2-2 has been fixed.
- A bug where the boss of stage 6 would not take damage from certain attacks has been fixed.

I was working on a larger update, but decide to release this in the mean time because I think the game balance changes are interesting enough on their own, and because it's taking me a bit longer then expected to implement the sort of next big thing I want to to do, but I'm getting there and I definitely think that some of you are going to be really happy with it. Sorry again, for the late update. I'm sure you can imagine that such a joyous holiday season brings unique challenges to a villain such as myself, however benevolent I may be....
Contra Mundum.
-GBG
Changed files in this update